Video Games Professional

The program trains students to understand and learn the concepts & approaches to creating successful game designs. They learn to work with the latest industry software & tools, which prepare them for the competitive Media & Entertainment industry. The course consists of two terms:

Let your creative imagination come to 3D light

Term 1

Game Art & Design

  • Game Production & Design Documents
  • Game Art Fundamentals
  • Visual Development for Games
  • Game Art using Photoshop
  • Vector Illustrations for Games
  • Animate for Game Art
  • UI/UX Design for Games

Term 2

Video Game Design

  • PC/Console Game Pipeline & Architecture
  • Game Art for Video Games
  • Maya Modeling for 3D Objects
  • Maya Texturing for 3D Objects
  • Maya Lighting and Rendering for 3D Objects
  • Rendering with Renderer
  • Maya Rigging for 3D Objects
  • Maya Animation
  • Game Assets Pipeline and Level Design
  • Character Sculpting with ZBrush
  • PBR Workflow (Substance & Quixel)
  • Game Essentials with Unreal
  • PC Game Portfolio (Prototype of Interactive Level Design)

Job Profiles

  • Game Designer
  • Level Designer
  • Technical Artist/3D Asset Integration Artist
  • 3D Asset Artist
  • Texture Artist
  • Game Animator
  • Game Character Artist
  • World Building Artist
  • Environment Artist
  • 3D Generalist
  • Virtual Fashion Artist

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